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en:review:classes:archmage [2026/09/13 15:56] – created narsilen:review:classes:archmage [2026/09/13 16:04] (current) narsil
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-====== Arcane Trickster ======+====== Archmage ======
  
-[[:en:review:classes:start|← Review menu]] · [[https://arkhalia.pw/wiki/doku.php?id=en%3Aclass-changes%3Aarcanetrickster|Live page]]+[[:en:review:classes:start|← Review menu]] · [[https://arkhalia.pw/wiki/doku.php?id=en%3Aclass-changes%3Aarchmage|Live page]]
  
-{{:en:class-changes:arcanetrickster.png?nolink&400 |}}+{{:en:class-changes:archmage.jpg?nolink&400 |}}
  
-Arcane Tricksters combine their knowledge of spells with a taste for intriguelarceny or just plain mischiefThey are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuringloading up on spells that improve their stealth and mobility.+The highest art is magicoften referred to as *the* ArtIts most advanced practitioners are frequently Archmagesbending spells in ways unavailable to other spellcasters.
  
 **Class Type**: Prestige class. **Class Type**: Prestige class.
 **Hit Die**: d4. **Hit Die**: d4.
-**Proficiencies**: Arcane Tricksters gain no weaponarmor or shield proficiencies. +**Proficiencies**: An Archmage does not gain any additional weapon or armor proficiencies. 
-**Skill Points**: + Int Modifier. +**Skill Points**: + Int Modifier. 
-**Class Skills**: Bluff, Concentration, Disable Trap, Hide, Listen, Lore, Move Silently, Open Lock, Persuade, Pick Pocket, Search, Set Trap, Spellcraft, Spot, Tumble, Use Magic Device+**Class Skills**: Concentration, Lore, Search, Spellcraft. 
-**Primary Saving Throw(s)**: Ref, Will.+**Primary Saving Throw(s)**: Will.
 **Base Attack Bonus**: +1/2 levels. **Base Attack Bonus**: +1/2 levels.
 **Primary Ability**: Intelligence. **Primary Ability**: Intelligence.
-**Maximum Level**: None+**Maximum Level**: 5
-**Spellcasting**: <wrap safety>Arcane, using Arcana points. At every class level, your highest</wrap><wrap em><del>Advances</del></wrap> existing <wrap safety>BardSorcerer</wrap><wrap em><del>spellcasting</del></wrap> or <wrap safety>Wizard class advances</wrap><wrap em><del>invocations as described</del></wrap> in <wrap safety>caster level, spell points, access to higher spell levels and spells available to learn</wrap><wrap em><del>Class Features</del></wrap>.<wrap safety> This grants no separate spell list or other class features.</wrap>+**Spellcasting**: <wrap safety>Arcane, using Arcana points. Archmage levels count toward level-dependent effects of</wrap><wrap em><del>Advances</del></wrap> existing <wrap safety>arcane spellssuch</wrap><wrap em><del>spellcasting or invocations</del></wrap> as <wrap safety>damage and duration</wrap><wrap em><del>described in Class Features</del></wrap>.
  
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 ===== Requirements ===== ===== Requirements =====
  
-**Alignment**: Non Lawful +(PRESTIGE CLASS) 
-**Skills**: Lore 4 ranks, Disable Trap 7Pick Lock 7+**Arcane Spellcasting**: Able to cast 7th-level spells. 
-**Sneak Attack**: 2d6 +**Feats**: Skill Focus (Spellcraft)Any Spell Focus
-**Spells**: Must be able to cast at least 3rd level Arcane spells+**Skills**: Spellcraft 15 ranks, Lore 15 ranks
-**Special**: a book of Arcane Trickster is required to unlock the class.+**Special**: a book of Archmage is required to unlock the class.
  
 ===== Level Progression ===== ===== Level Progression =====
  
 ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^
-| 1 | +0 | +0 | +| +2 | Ranged Legerdemain +| 1 | +0 | +0 | +| +2 | High Arcana choice 
-| 2 | +1 | +0 | +| +3 | Sneak Attack +1d6 +| 2 | +1 | +0 | +| +3 | High Arcana choice 
-| 3 | +1 | +1 | +| +3 | Impromptu Sneak Attack, Impromptu Sneak Attack Spell Toggle +| 3 | +1 | +1 | +| +3 | High Arcana choice 
-| 4 | +2 | +1 | +| +4 | Sneak Attack +2d6 +| 4 | +2 | +1 | +| +4 | High Arcana choice 
-| 5 | +2 | +1 | +| +4 |  | +| 5 | +2 | +1 | +| +4 | High Arcana choice |
-| 6 | +3 | +2 | +5 | +5 | Sneak Attack +3d6 | +
-| 7 | +3 | +2 | +5 | +5 |  | +
-| 8 | +4 | +2 | +6 | +6 | Sneak Attack +4d6 | +
-| 9 | +4 | +3 | +6 | +6 |  | +
-| 10 | +5 | +3 | +7 | +7 | Master of Rays, Sneak Attack +5d6 |+
  
 ===== Class Features ===== ===== Class Features =====
  
 ^ Feature ^ Level(s) ^ Description ^ ^ Feature ^ Level(s) ^ Description ^
-Ranged Legerdemain 1<wrap safety>, 5, 9; then every 4 levels </wrap><wrap em><del> </del></wrap>| Allows an Arcane Trickster to attempt to Pick Lock or Disable Trap at a range of up to 30' feet. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 20 on this check. 1 Use a day at level 1, 2 uses at level 5and uses at level 9. Use: Selected. | +High Arcana | 1, 2, 3, 4, At each Archmage levelchoose one High Arcana option from the list in Special Mechanics. Use: Selected. |
-| Sneak Attack | 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 Deals extra damage when the target is flat-footedcannot see the attacker, or is engaged by another opponent. The damage bonus is shown in the level progression and is not multiplied on a critical hit. Creatures immune to critical hits are normally immune to sneak attacks unless another class feature explicitly overrides that immunity. Use: Automatic. | +
-| Impromptu Sneak Attack | 3<wrap safety>, 7; then every 4 levels </wrap><wrap em><del> </del></wrap>| Allows an Arcane Trickster to force a sneak attack (the target can be no more than 30 feet distant if the impromptu sneak attack is a ranged attack), once per day at level 3, and twice per day at level 7. Use: Selected. | +
-| Impromptu Sneak Attack Spell Toggle | 3 | This feat allows <wrap safety>the character </wrap>to use <wrap safety>Impromptu</wrap><wrap em><del>Improptu</del></wrap> Sneak Attack with spells. Activate prior to casting a spell, then the next spell that has touch attack roll will be count as sneak attack. Use: Selected. | +
-| Master of Rays | 10 | Arcane Trickster can now sneak with rays from unlimited range. Use: Automatic. |+
  
-===== Epic Arcane Trickster =====+==== High Arcana Choices ====
  
-Combining choice elements of the epic rogue and epic wizardthe epic arcane trickster is a force to be reckoned with, unless you're looking forward to having your vault looted.+At each Archmage levelchoose one High Arcana option. Options that explicitly allow repeated selection stack as described.
  
-**Hit Die**: d4 +^ High Arcana ^ Effect ^ 
-**Skill Points at Each Additional Level**: 4 + Int modifier +Arcane Fire | Converts a prepared arcane spell into a long-range ranged-touch bolt that deals 1d6 damage per Archmage level plus 1d6 per level of the expended spell| 
- +| Mastery of Elements | Changes an eligible acidcoldfireelectricityor sonic spell to another eligible energy type. | 
-**Spells**: <wrap safety>Epic Arcane Trickster levels continue the spellcasting progression described in Spellcasting</wrap><wrap em><del>The epic arcane tricksters caster level increases by one per level gained above 10th</del></wrap>.<wrap em><del> The epic arcane tricksters number of spells per day increases until his caster level reaches 20th.</del></wrap> +Mastery of Shaping Creates protected spaces inside eligible area-of-effect spells, allowing allies to be excluded. 
-**Sneak Attack**: The epic arcane trickster's sneak attack damage increases by +1d6 every 2 levels above 10th. +Spell-Like Ability Permanently prepares one arcane spell as a spell-like ability usable twice per day. 
-**Impromptu Sneak Attack**: The arcane trickster may use this ability one additional time per day for every four levels above 7th. +Spell Power Increases effective caster level by +1 for level-dependent variables and caster-level checks; this option may be selected repeatedly. 
-**Ranged Legerdemain**: The arcane trickster may use this ability one additional time per day for every four levels above 9th. +Spell Aptitude Increases spell Difficulty Class by +1; this option may be selected repeatedly. |
-**Bonus Feats**: The epic arcane trickster gains a bonus feat (selected from the list of epic arcane trickster feats) every 4 levels after 10th. +
- +
-**Epic Arcane Trickster Bonus Feat List**: Automatic Silent SpellAutomatic Still SpellBlinding SpeedEpic Skill FocusImproved Combat Casting, Improved Sneak Attack, Lingering Damage, Sneak Attack of Opportunity. +
- +
-==== Epic Feature Progression ==== +
- +
-^ Class Level ^ Class Features ^ +
-| 11 | Epic Arcane Trickster +
-12 Sneak Attack +6d6 +
-14 Sneak Attack +7d6 +
-16 Sneak Attack +8d6 +
-18 Sneak Attack +9d6 | +
-| 20 | Sneak Attack +10d6 | +
-| 22 | Sneak Attack +11d6 | +
-| 24 | Sneak Attack +12d6 | +
-| 26 | Sneak Attack +13d6 | +
-| 28 | Sneak Attack +14d6 | +
-| 30 | Sneak Attack +15d6 |+
  
en/review/classes/archmage.txt · Last modified: 2026/09/13 16:04 by narsil